We make games about small, strange things.

Small on purpose, strange by preference, and made slowly enough to get the details right.

In beta

Gods of Small Change

A 3D coin-pusher shrine game for iOS and Android. Drop coins onto a moving platform and let physics decide what happens next. Four minor gods are watching, each with their own rules about what counts as worship, and your shrine changes as they make up their minds.

  • • Four gods, four shrines, four sets of physics and opinions
  • • Real 3D coin physics, built in Godot
  • • Coin faces, idols and pegs generated from math, not drawn
  • • Idle play, and autoplay assistants with personalities of their own
  • • A theological argument about the things we give away
Penneth's shrine

Two puzzles a day

Free, in your browser, nothing to install and no account. Everyone gets the same puzzle on the same day, and a new one arrives every morning.

Parcel

One plot a day. Everyone is dealt the same ten tiles: lay nine on a three by three plot, bury one, and see which animals move in overnight. Every finished plot joins your county.

A finished Parcel plot: a sheep in a meadow, a bear on rock, a lizard on sand and trucks on the roads

Pencilmark

A new sudoku every day, gentle on Monday and X-Wing by Sunday. When you get stuck, the hint teaches you the technique that finds the next number instead of filling it in for you.

A Pencilmark sudoku with one cell highlighted and a hint card explaining why only one number fits there